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Old 18-05-2006, 00:24   #111
jtm
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Quote:
Originally Posted by JasonLa
While its true that there are those who have more than 100k, look at these estimated %s projected from the stats we have been given. <50% = <10k, <75% = <20k. Project from there <87% = <40k, <93% <80k, <96% = <160k 97%+ = 160k+

Best case senario 5-7% of all people in guild wars have 100k+ Thus even if there are those with way more it is filthy rich. Those with way more than 100k like 300-500k+ would be uber filthy rich.

Again I point out that playing the market, solo or small group farming, getting lucky and sell to other players , or even salvaging everything and selling the materials to other players is something most likely 75% of the GW players don't do. Its either they can't, don't have the time to bother with it because they barely have time to play, or don't because they dislike having to take a decent portion of their playing time to do so.

I personally do as much as I can to gain gold in the game. I never get lucky to catch the low prices at the traders to buy and then sell in short order nore do I really have the space to hold on to items I'm not using let alone add a large portion of extra stuff for the sole purpose of making money after an undetermined length of time. I salvage alot of stuff but I use the materials mainly for making my own armor sets with occational sales of them to guild mates and stuff. I would rather wipe myself with the corsest sand paper and bang my head againts a wall 50 times that farm because the fealing I have after would be better than how I feel after a few farming runs. But anyways, the point of saying all this is for this: I fall in the 20-40k croud. Buying armor and items pretty much keeps me in the range and occationally lower.

Once there is nothing new for me to spend money on then The bank will just pile up and in a couple hundred hours of game play have like 200k or more. Prior to factions release I sold materials like crazy after I had all my armors. In total I spent about 350k from the beginning of playing the game. That is over 1200 hour of play. Add to that the gold I had prior to the release of factions of 30k = 380k the averages is a little over 300 gold per hour. However there is an undetermined amout of PvP in that so using my controled testing data taking periods of about 50 hours of game play with no spending for testing I found that the average is 500 gold per hour and 1-1.5k if you salvage alot of stuff and sell the materials. This is what the average player made during prophecies and why so many complain about not being able to get enough gold. The huge gap between them and the top 10-15% doesn't help matters any because if nobody had 100k+ item prices would be a lot lower in general on many items and not just those over 50k.

I know this is rather lengthly to make a point but I'm almost done. Now with factions gold is easier to get than before. The average starts out at 1-1.5k per hour and goes up to 3k+ with salvaging and material sales perhaps as much as 5k. Now the average player can achieve more. Prices have gone down which makes things better for the average players too. So if someone is not getting 1-5k per hour of play they are not picking up any of the stuff that drops for them.

I know someone who has many many many millions :) Just not in gold. But He made his by buying ecto cheap before people were going crazy over Fissure armor. Anyway I consider that filthy rich.
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Old 18-05-2006, 00:27   #112
jtm
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You'd probably call me rich because I am in the million range... I've played almost 2000 hours. I don't spend my money. Considering at higher level monsters drop 100+ gold, its not hard.
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Old 18-05-2006, 04:24   #113
JasonLa
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Quote:
Originally Posted by jtm
You'd probably call me rich because I am in the million range... I've played almost 2000 hours. I don't spend my money. Considering at higher level monsters drop 100+ gold, its not hard.
Sure anyone after 2000 hours would have 1 mil if they didn't spend any of it. Heck at my calculation after 2000 hours anyone would have at least 2 mil if you could have that much on one account. Thats playing with full groups too. But think about how much 2000 hours is. If that was over a year thats 5 hours a day. Thats a hardcore player. I for one only have about 1200 hours over the last year and average of about 3 hours a day. But more time spent on the weekends that the weekdays.
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Old 18-05-2006, 13:10   #114
the light beyond
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dude man you own all this stuff ^^ great work

EDIT: i know a guy ingame called R O B K O all he does is sit in ToA dis 1 buying ecto;'s for 5k then at 12 he goes and sells em for 6.5 personally i dont know how much he's got but its obviously alot XD

Last edited by the light beyond; 18-05-2006 at 13:13.
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Old 18-05-2006, 15:24   #115
Darkest Vengeance
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Is there a mod out there to split this thread and make it back to the root please?
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Old 18-05-2006, 20:58   #116
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The money discussions are interesting, but back to armor -

Am I correct when i say - "Tyrian Characters can't get the Cantha armor skins?"

It seems like when I go to these traders all I get are the same skins I've seen in Prohpieces, or am i missing something? If this is true, that is kind of a bummer - i was looking forward to some new outfits, but they seem to be unavilable unless I make a new character.
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Old 18-05-2006, 21:14   #117
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Quote:
Originally Posted by Trin Storm
The money discussions are interesting, but back to armor -

Am I correct when i say - "Tyrian Characters can't get the Cantha armor skins?"

It seems like when I go to these traders all I get are the same skins I've seen in Prohpieces, or am i missing something? If this is true, that is kind of a bummer - i was looking forward to some new outfits, but they seem to be unavilable unless I make a new character.
That's not correct. Tyrian characters can get Canthan armor.

The armorers in Cantha each provide one skin for the armor. In Kaineng Center, for example, there are three armorers. For Tyrian characters, one makes Tyrian armor, the other two make Canthan armor. For Canthan characters, all three make some version of Canthan armor.
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Old 19-05-2006, 01:33   #118
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Quote:
Originally Posted by nkuvu
That's not correct. Tyrian characters can get Canthan armor.

The armorers in Cantha each provide one skin for the armor. In Kaineng Center, for example, there are three armorers. For Tyrian characters, one makes Tyrian armor, the other two make Canthan armor. For Canthan characters, all three make some version of Canthan armor.
Thanks for that clairification - I'll be sure to look more closely
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Old 19-05-2006, 07:15   #119
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Quote:
Originally Posted by JasonLa
<snip>
I like to have multiple looks to pick from especially now that we have our choice of stats I can keep the same stats for all my looks if I want. But I also like to have multiple stats as well on some of my characters which adds more sets of armor.
<snip>
Ah, so you invest in multiple sets of 15k armor? That might explain the gap between our gold reserves. I typically only have one suit of armor on a character, although this is changing with Factions. I generally try to create armor sets that can suit a variety of builds, and if I must create pieces to accomodate minor/superior runes, then I create them on gloves and boots as those are cheaper to replicate than the chest/leggings.


To get back to the main topic now...

Trin: These are the locations of the main armor crafters in the game that I've found.

Kaineng Center - Crafts 1.5k versions of the Canthan, Seitung and Shing Jea/Ascalon armors. The Ascalon armor looks just like the starter armor from Tyria.

Bukdek Byway - There is an armor crafter called Oroku in this EA that crafts 1.5k Imperial armor for assassins and ritualists. For the 6 core professions, this Imperial armor looks just like the Collector's armor from Tyria.

Wajjun Bazaar - There is an armor crafter called Voldo the Exotic in this EA that crafts 1.5k Exotic armor for assassins and ritualists. For the 6 core professions, this Exotic armor looks just like the base profession's armor from Tyria. (As an example, think about Claude's necromancer armor. That's the base necromancer profession armor. Each of the 6 core professions had a basic profession armor in Tyria that offered no bonuses whatsoever.)

Cavalon - Haven't been here yet, but I've heard this is where you craft the 1.5k Luxon armor.

House zu Heltzer - Haven't been here yet, but I've heard this is where you craft the 1.5k Kurzick armor.

Leviathan Pits - Haven't been here yet, but I've heard this is where you craft the 15k Luxon armor.

Vasburg Armory - Haven't been here yet, but I've heard this is where you craft the 15k Kurzick armor.

Divine Path - Haven't been here yet, but I've heard this is where you craft the 15k Canthan armor.

EDIT: And each of those locations is already mentioned in Erasculio's armor guide. What a lot of wasted typing.

Last edited by Zaxares; 19-05-2006 at 07:18.
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Old 20-05-2006, 04:15   #120
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The 1.5k Ritualist Imperial armor crafted by Oroku uses Tanned Hide Squares and Bones, not Bolts of Cloth and Bones as is written here.
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